Re-Volt shader for 3ds max – preview

Wow ! Some news here ?

It’s been a long time, but I found myself interested in some dev sometimes. So I opened up the demo track I started and thought I’d finish it. But rather than that, I found that the 3ds max viewport was not representative of the game enough so I started to write a custom shader for it.

Here’s the 3ds max viewport on the left, and a game screenshot on the right:

Starting to get somewhere ! It already supports vertex color, vertex alpha, additive blending. The 2 things missing are the fog effect and the specular effect. Maybe on a next update  :mrgreen:

metal slug flag

UVs Animator

UVs Animator is a small tool for 3ds max. It can create and mix simple UVs animations that would be hard to make by hand.

There’s actually 4 modes available :

  • spritesheet
  • rotation
  • panning & pan repeater
  • flowing

Each mode have its own set of parameters, plus some common parameters. Here’s a short video to show some basic stuff : UVs Animator demo video
Continue reading…

UVs Animator
Version: 1.0
91.6 KB
UVs Animator examples
5.6 MB