Here are a few screens of a track I definitely want to finish.
This track is going to be very long, and there’s a lot of possible racelines ! So here comes the point of this post:
Would you be interested in making a raceline for the track ?
just answer here or on the Re-Volt Live forum (link to the post), and I’ll send you the track AS IT IS, all you’ll have to do is add AI nodes and track zones…
I may also throw in some instances if you want to populate the terrain in your own way (trees, signs, etc…)
Also, if you can record ingame videos, I may ask you to try to follow the actual raceline and record your race. This is only to test and see if the raceline is clear enough as it is.
So here comes the screens !
Note that all of this is Work In Progress only !
UVs Animator is a small tool for 3ds max. It can create and mix simple UVs animations that would be hard to make by hand.
There’s actually 4 modes available :
- panning & pan repeater
Each mode have its own set of parameters, plus some common parameters. Here’s a short video to show some basic stuff : UVs Animator demo video
After a big update of the exporter to v1.13, here’s a preview of some UI enhancement. Continue reading…
With the last exporter update to V1.12 mirror surfaces are really easy to setup !! Continue reading…
This is the new main feature of the exporter !
You will be able to setup mirror surfaces directly inside 3ds max.
This is a teaser for the upcoming track we’re creating with Skitch2 !!!
It will show most features the 3ds to Re-Volt exporter can do !
At least one new feature should be available in the exporter after the track will be finished !
Meanwhile, enjoy the pics :
This is a new year, with hopefully some new great things !
As I still love a game named Re-Volt, I still try to make cool things for it.
I have some new features coming for the Re-Volt Exporter, and a new track that I really want to finish !
So here’s a preview, and happy new year everyone !