Hi everyone !
And since this is the first post of the year, let me wish you all a happy new year !
In order to start it , here are some news about the UT3 map (see last post).
Actually we have :
- a theme idea : some old school like in old Sonic games
- a few concept-arts
- some ingame tests and our first custom static meshes !
As we said, we started from nothing, so it needed some experiments before we can define our production “pipeline” :)
Even if there were some issues, it’s a real pleasure to see how easy it is to use such engine. Can’t wait to go further !